Archive Judder

Streaming video is only available to Canadian visitors.

Animation, 3:51 minutes, No dialogue, MB, 2008

Synopsis

Through the exploration of different speeds of playback, Judder chronicles the lives of several characters and shows where their experiences intersect.

Breaking movement down to the frame rates that compose them, each character embodies a speed which impacts their lives; this short explores the dangers this brings and the freedoms it offers.

Creative team:

Writer/director/producer: Emily Baxter

Personal statement

Director Emily Baxter says:

"The concept of frame rates is prevalent in animation - how many to fool the eye, how many for film vs video - and after a discussion of this I started picturing how characters would act if each frame rate could interact with another.

It progressed to spending hours imagining myself as a one-framer, trying to experience how being 23/24ths of a second behind can be such a tiny but disabling thing - always taking that extra second to process, always a second late to respond.

I related to it, and began relating it to ideas of autism and OCD as well - always having to force routine on seemingly simple scenarios just to function - and that's where the story came from, broken into three parts - the first set establishing the dangers of the world, how a different perspective can imply danger when there is none, or end up creating more. 

The second set is about interactions, and how they are changed by the fracture - how throwing a ball against a wall takes such routine and practice to master that it can no longer be spontaneous - it becomes a rigid structure rather than a game... and the third is about breaking free of that and finding personal freedom - the ability to move at your own speed."

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